Game Description
Pixel Art Color Ramping Builder or PACRB helps users create cohesive, consistent, and perfect pixel art palettes.
Free demo at my github:
Features
- Grid palette for selecting desired colors for your next artwork!
- Color shade ramping with variable hue shifting, saturation shifting, and light intensity shifting.
- Exporting to png, tga, and bmp, so you can use your palettes in ANY photo editor.
- Saving and loading both palette and color ramping configurations.
Free demo at my github:
System Requirements
WINDOWS
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Core2 duo
- Memory: 32 MB RAM
- Graphics: OpenGL 2.1 Support
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Intel Haswell or higher
- Memory: 64 MB RAM
- Graphics: Low end discrete with OpenGL 2.1 Support
MAC
Minimum:
Recommended:
LINUX
Minimum:
- OS: Any 64 bit GUI Linux distro
- Processor: Core2 duo
- Memory: 64 MB RAM
- Graphics: OpenGL 2.1 Support
Recommended:
- OS: Any 64 bit GUI Linux distro
- Processor: Intel Haswell or higher
- Memory: 64 MB RAM
- Graphics: Low end discrete with OpenGL 2.1 Support
WINDOWS
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Core2 duo
- Memory: 32 MB RAM
- Graphics: OpenGL 2.1 Support
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Intel Haswell or higher
- Memory: 64 MB RAM
- Graphics: Low end discrete with OpenGL 2.1 Support
MAC
Minimum:
Recommended:
LINUX
Minimum:
- OS: Any 64 bit GUI Linux distro
- Processor: Core2 duo
- Memory: 64 MB RAM
- Graphics: OpenGL 2.1 Support
Recommended:
- OS: Any 64 bit GUI Linux distro
- Processor: Intel Haswell or higher
- Memory: 64 MB RAM
- Graphics: Low end discrete with OpenGL 2.1 Support