
Game Description
Texture Assembler - is a tool for quick and easy manipulation of RGBA image channels. For example, it can be used to convert textures between different engines. It can:
- Pack different images into single image channels.
- Split image channels into separate images.
It can also process a large batch of images with a single click.
- Pack textures in bulk and also create your own templates.
Supported formats. TGA, BMP, TIFF, JPEG, PNG.
- Pack different images into single image channels.
- Split image channels into separate images.
It can also process a large batch of images with a single click.
- Pack textures in bulk and also create your own templates.
Supported formats. TGA, BMP, TIFF, JPEG, PNG.
System Requirements
WINDOWS
Minimum:
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Intel Celeron G5900 3.4GHz
- Memory: 1024 MB RAM
- Graphics: GT 710
Recommended:
- Requires a 64-bit processor and operating system
MAC
Minimum:
Recommended:
LINUX
Minimum:
Recommended: